When the Ocean Fell Silent

Embodied Projection Installation — Ocean Noise & Whale Communication

When the Ocean Fell Silent is an interactive projection prototype designed to help visitors understand how ocean noise pollution disrupts whale communication. Visitors’ shadows become whale silhouettes, and the system responds in real time to ambient sound.

Workflow

A structured process from interaction logic to visual refinement.

User Flow

How the experience progresses across different noise levels.

Storyboard

Key moments and transitions for the projection narrative.

Visual & Interaction Tests

Individual prototypes tested to refine behaviour and clarity.

Shadow transformation tests

Scaling, distortion, and gradual morph from human outline to whale silhouette.

Noise waveform tests

Colour shift (white → amber → red) and amplitude changes to show disturbance.

Soundwave placement tests

Moved from centre to side walls after tutor feedback to reduce distraction.

Hint screen tests

Opacity, timing and placement for “Quiet helps the ocean heal.”

Final Video

A short walkthrough of the prototype experience.