Immersive Unity World

Pirate-themed island • custom Maya assets • light interactions

A small third-person Unity scene set on a playful pirate island. I handled level layout, simple interactions, and imported three low-poly Maya assets (vessel, box, fruit) into the world.

Role & Tools

  • Level dressing, triggers, UI cues
  • Maya (model + UV) → Unity import pipeline
  • Cinemachine for a short intro fly-through

Models & Renders

Click any image to view full size.

Demo Video

A short walkthrough of the Unity world and interactions.